Guides & mechanics

62 · Data from the game client

Basics & roles

Money & fencing

Fence

The Fence will buy stolen goods for cash. The amount depends on your Notoriety Level and the value of your loot.…

Contraband Purchase

Contraband bought from Lenny or at the Sales Center can be repacked using a Contraband Workbench. Repacked cargo is worth significantly more.…

Contraband Sale

Contraband and other cargo can be sold to the smuggler for cash. Your payout depends on the quantity and value of the cargo.…

Stolen Cargo

Stolen cargo can be sold as contraband or opened at a Cargo Workbench. Cargo can be transported in the trunk of your vehicle or stored at home on racks.…

Cash Laundering

The Laundering Desk lets you store large amounts of cash. Once you open a bank account, you can launder the cash and deposit it into your secure account. The ta…

Cash Withdrawal

You can withdraw funds from your bank account and convert them into dirty cash at bank employees or ATMs.…

Tax Collection

At the Debt Collectors' Van, settlement owners can collect a cash laundering tax from residents. Clans can collect taxes from controlled businesses and district…

Barter

At Lenny's Motel, you can find a suspicious door where you can trade your items for essential heist gear like drills, keys, and other tools.…

Roulette

Place your chips on numbers or sectors. The more accurate your prediction, the higher your winnings. Exchange your winning chips for cash.…

Collection Completion

Stolen items can be packed into collections and sold for a good price. Modifying the Collection Table unlocks access to new collections.…

Heists & keys

Base & production

Buying a Plot

A Land Plot Title allows you to rent land for your own housing. Your title's level must match the level of the district where you want to live. Once purchased, …

Buying a Settlement

A Settlement Title allows buying a settlement. After purchasing the title, locate an unclaimed settlement on the global map in a matching district level and app…

Plot Plan

You can place a house and other structures using the Plot Plan on your home territory.…

Structure Plan

You can expand your base's functionality by placing furniture boxes on the Structure Plan.…

Black Market

You can make purchases with cash on the Black Market. The item range expands with new shipments or when relocating to higher-level districts.…

Shipments

Shipments grant access to new weapons, vehicles, and other useful goods. Once unlocked, these items become available for purchase on the Black Market.…

Attacking and Defending Bases

To protect your base from enemies, use Fuses. To hack an enemy base, use Decoders. A full security system hack grants limited access to the structure.…

First Aid Cabinet

You can install additional First Aid Cabinets at your base. Those will help you heal and choose a respawn point if you die in your settlement.…

Laboratory

Pour reagents into the Laboratory to start the process of creating cargo with the substance. Smoke above the building indicates activity in the Laboratory.…

Grow Room

Set up a Grow Room to grow rare types of plants. Once the growth cycle is complete, the product can be sold to the Fence. Upgraded equipment will speed up plant…

Vehicles

Clans & prison

Statuses & effects

Civilian

The Civilian status provides protection against the loss of your possessions upon death and ensures free healing. As a Civilian, you can safely explore the city, invest in businesses, and choose roles.

Police

Police Officers are issued state equipment according to their badge rank. Upon death, a Police Officer will receive medical assistance, but they will have to get a new badge to receive new equipment. At the end of each shift, a Police Officer is rewarded with confiscated goods for successful arrests and neutralizing Criminals.

Criminal

The mask is your key to the criminal underworld. From silent heists to aggressive raids, the main goal is to collect as many valuables as possible. To secure your haul, you must leave the city, avoiding the Police.

Outlaw

Settlements and similar areas are not controlled by the Police. Actions are not restricted here, but the risk is high: upon death, your equipment and bag contents will be lost.

Safe Zone

Shooting and dealing damage are prohibited in the safe zone. Upon death, your belongings will be saved.

Surrender Order

After ordering a Criminal to surrender, a Police Officer receives a temporary bonus to the arrest reward. Lawful actions are rewarded.

Active Siren

An active siren on a service vehicle grants a temporary reward bonus for lawful actions and increases your presence on the streets. The siren signals other officers, allowing you to call for backup.

Police Backup

A temporary bonus when joining the Police. The backup bonus guarantees free equipment and increased salary.

Voluntary Surrender

In a desperate situation, you can voluntarily surrender to the Police. Upon voluntary surrender, you only lose the contents of your bag, but your equipment stays yours to keep.

Arrested

The Police can arrest Criminals who raised their hands. A cop will receive an increased reward for the arrest. The arrested person will keep their equipment, but the contents of their bag will be confiscated. Other Criminals can attempt to free the arrested person.

Traffic Violations

Committing traffic violations like running over people or vandalism increases the violation level. Upon reaching violation level {0}, the offender is sent to temporary detention at the city detention center.

Detained

Police Officers and Civilians can be temporarily detained at the Police Station for traffic violations.
You cannot use personal items or change your role while behind bars.

Item Sale Bonus

A high Notoriety level significantly increases the value of items when you sell them to the Fence.

Cargo Sale Bonus

A high Notoriety level significantly increases the value of cargo when you sell it to the Smuggler.

Invulnerability

While Invulnerability is active, you don't take damage.

Knockout

Critical damage results in a Knockout. Rescue time is limited, and without timely help, death is inevitable.

Home Territory

Home territory is a place where you can prepare for your next outing, store loot, and find additional ways to earn money. It can also be upgraded. Your home additionally provides access to the trade network for restocking supplies and changing your appearance.

Wanted

Killing Civilians increases your Wanted level. Reaching level 3 marks the offender as Most Wanted, revealing their current location to everyone in the city.

Probability of Additional Loot Drop

A high Notoriety level significantly increases the chance of finding additional loot.

Enemy Territory

Enemy territory offers the chance to obtain valuable loot at the risk of your resources and safety. Use decoders to hack enemy property and search for rewards.
Leaving enemy territory results in an extended period of vulnerability.

Solo Mode (Hard)

Higher risk, higher reward: jump straight to Notoriety Level 4 with increased chances for extra rare loot.

Duo Mode

It's easier to survive as a pair, but there's still a risk: jump straight to Notoriety level 2 with increased profit from selling cargo and items.

In-game tips

Death in Looty Bay bears no consequence, until you put on a mask.
Looty Bay Police are provided with free gear and transport while on duty. The Police cannot use personal items on their shift.
Arresting a Criminal pays much more than killing them, and those arrested don't lose any equipped items. It's a win-win for everyone involved.
Only Criminals wear masks in Looty Bay. Get out of the city alive to keep all your ill-gotten gains.
When workers of Looty Bay see a Criminal, they will try to call the Police. Aim at them to show how bad an idea that is.
Your house and vehicles can be upgraded with modifications.
The world keeps on going even when you're offline. Cash is being laundered, cargo is being stolen, and crimes are being committed.
The smoke coming from the laboratory indicates that someone is busy there. Perhaps you should intervene?
You can sell cargo in Looty Bay or open it at home at a Cargo Workbench.
There are items on the Black Market that fill up as you perform certain activities. When they are full, their value increases significantly!
You can find keys that open locked doors and safes in Looty Bay. You can often find valuable things locked away.
Use the Laundering Desk to convert dirty cash into credits. You can withdraw cash from ATMs around the city or by speaking to a bank employee.
Criminals can kill each other, while the Police can only kill Criminals.
Use the Collection Table to put together a collection of required items. A completed collection can be sold for a good price.
Cargo comes in different types: containers, safes, bags, canisters, and more. Each type is valuable in its own way.
Committing violent crimes against Civilians will put a bounty on your head, and your movements will become visible to all players on the map.
Cabinets and bushes can help you hide from danger. Use them to wait out a threat.
Chat with other players to find associates.
Don't forget to close your front door when leaving home.
The laptop provides access to the Black Market, where you can find all kinds of useful and interesting items.
To enter a location together, all party members must be on the global map.
You cannot invite other players to a party in certain locations that do not allow it.
Open the map inside a settlement to see the other residents' houses and available land plots to move to.
You can encounter players from other servers in Looty Bay.
Breaching with a decoder activates a raid block, temporarily prohibiting certain actions inside the base.
You can launder money, steal, and trade under favorable conditions in the central desert districts.
Police can ram a Criminal’s car with their own to slow them down.
A knocked-out player can be revived before the timer runs out!
A purchased helicopter is summoned at a helipad.
If you use a new vehicle, the contents of the trunk from the previous one will drop on the ground!
Items required for the current collection are marked with a special icon.
Equipment loses durability when you get knocked out.
Police can confiscate Criminals' bags and cargo.
Lockpicking does not set off the alarm.
The Bank Vault can only be broken into with a Drill.
You can visit other settlements and rob other players.
If the situation seems hopeless, you can voluntarily surrender to the Police. This will allow you to keep your equipped gear, and you will only lose the contents of your bag.
The Police can temporarily close the way out of Looty Bay by blocking the bridges.
You can breach the electrical panels of some buildings to disable cameras and the alarm.
Upon death as a Criminal, your entire inventory will be lost.
If you get a hold of Police Radio, you will be able to see the nearest Police vehicles on the map and the Looty Bay encounter feed.
The whole city will find out about a Bank Vault break-in.
Your settlement neighbors can be both your friends and your enemies. There are no police outside of Looty Bay.
The homes of other desert residents may contain valuable items.
To make a vehicle appear in the garage, you need to place the keys in an empty slot in the Key Locker. If the vehicle was left outside the garage, you can return it by interacting with its garage spot.
The clan leader and officers can manage its members.
Clans receive a significant bonus for controlling a district.
To control a business, you must win a sit-down and defeat a rival clan in a showdown.
Create your own clan or join an existing one to team up with other players and take over the city.
Controlled businesses generate income and grant bonuses to all clan members.
To take over a city business, inspect the info board at its entrance.
Only two clans who have successfully won a sit-down will participate in a conflict over a business.
Gas grenade damage ignores armor!
Grenades will help flush enemies out of their cover.
Don't forget to use smoke and flash grenades, they are a great way to disorient your opponent.
Grenades are great for indoor combat, but they're also dangerous to you and your allies.
Civilians and Police Officers can be temporarily sent to the city detention center for traffic violations.
Breaking glass can set off the alarm.
Some objects are destructible and contain valuable items inside.
While hiding in bushes, cabinets, or dumpsters, you and your nickname are not visible.
You can use the ramp on tow trucks for a jump, after which the ramp will lower for a while.
You can remotely open and close your gate and garage door from inside your car.
You'll automatically drop your cargo if you draw a weapon while carrying it.
Cargo can be placed inside your car's trunk. It will be stored separately from your other belongings.
You can use racks to store cargo.
Cargo and bags dropped on the ground will disappear in some time.
Delivering cargo in bulk is risky, but much more profitable.
Cargo with a completed collection can be sold in Looty Bay.
To prevent workers from triggering the alarm, you can aim at them or kill them immediately. Killing them fills the wanted meter faster. The choice is yours.
While playing as a Criminal, break surveillance cameras before they trigger the alarm.
The money laundering rate depends on several factors: settlement level, modifications, and controlled business.
Controlling a settlement allows you to collect a tax for cash-laundering. Clans earn money from the businesses and districts they control.
In Looty Bay, all party members can only be in the same role.
You can change your residential district for many reasons, but it's best to live in a settlement that you own.
If you successfully take control over a district, your clan will receive taxes from all its settlements.
Each structure has a base level of defense, regardless of the installed fuses.
The more fuses there are in a security box, the more decoders you'll need to breach the building.
Breaching a security block temporarily grants access to all the building's doors, gates, and windows.
Fuses are not destroyed when a structure is breached. After repairs, the block's protection is restored.
Each structure has its own security block with individual protection.
You can work as a Police Officer without a badge, but the best gear is only available if you have one. You can find badges throughout the city.
The Suspicious Door offers a barter system, where you can exchange your finds for useful tools and valuables.
Unlock shipments to expand your Black Market line-up: houses, furniture, cars, weapons, and much more.
Lenny's Motel is a safe zone; no weapons are allowed here. It's a perfect place to relax and find like-minded people.
You can engage in various types of illegal activities on your plot and profit from them.
To launder cash, you need to open a bank account.
The whole city will find out about the exhibit or console breach in the Grand Hotel!
Arrested players can try to negotiate with the Police and offer a bribe directly from their bank account. It’s just a matter of agreeing on a price that suits both sides.